Interactive YouTube Arena Game

The Cage Live Duels

A minimal 2D combat game where circular fighters crash around a square arena. Every character has a unique ability, health burns down on impact, and the last one standing wins.

  • 15 Clips in feed
  • 10 Shorts
  • 5 Streams and videos

Game structure

Designed to scale from duels to full chaos

Current: Duel (1v1)

Two circular fighters enter a square cage, bounce off each other and walls, drain health, and only one survives.

Future: Team Clash (2v2)

Coordinated abilities, chained knockback, and clutch saves. Team compositions can open a fresh strategy layer.

Future: Last Circle Standing

Variable lobby sizes and full chaos. Every survivor has to manage positioning, cooldowns, and timing under pressure.

Heroes roster

12 heroes, one command, endless matchups

Join commands

!JOIN !JOIN <HeroName> !JOIN Sword!JOIN FireDragon
Sword hero sprite

Join name Sword

Sword

Max HP: 100

Close-range melee fighter with a rotating weapon.

Main attack: Melee hit damage 8.

Grower hero sprite

Join name Grower

Grower

Max HP: 100

Gets bigger during combat; bigger size means stronger hits.

Main attack: Damage scales with size (size x2, minimum 1). Growth rate +0.2 up to max size 4.

FireWizard hero sprite

Join name FireWizard

FireWizard

Max HP: 100

Shoots fireballs that explode in an area.

Main attack: Explosion max damage 18 near center, falling off outward (max radius 2.5).

Footballer hero sprite

Join name Footballer

Footballer

Max HP: 100

Launches bouncing football projectiles that keep pressure on the arena.

Main attack: Football hit damage 5, up to 6 bounce-life interactions.

Dart hero sprite

Join name Dart

Dart

Max HP: 100

Applies poison stacks instead of burst damage.

Main attack: 1 poison stack per hit. Poison deals damage over time (default 1 damage per stack per tick).

Tiger hero sprite

Join name Tiger

Tiger

Max HP: 100

Burst claw attacker with fast multi-hit swipes.

Main attack: 8 damage per claw, usually in quick bursts (currently 2 claws).

Berserker hero sprite

Join name Berserker

Berserker

Max HP: 100

Rage hero that gets stronger when taking damage.

Main attack: Base damage 2 + scaling from rage (+0.25 per rage point, up to rage cap 100).

Sniper hero sprite

Join name Sniper

Sniper

Max HP: 100

Long-range shots that get stronger the farther they travel.

Main attack: Base bullet damage 5 + 1.5 per distance unit, capped at 50.

Cryomancer hero sprite

Join name Cryomancer

Cryomancer

Max HP: 100

Ice projectiles that damage and freeze enemies.

Main attack: Ice hit damage 10 + freeze duration 1 second.

Archer hero sprite

Join name Archer

Archer

Max HP: 100

Fast arrow projectile hero.

Main attack: Arrow damage 10.

Shark hero sprite

Join name Shark

Shark

Max HP: 100

Short-range bite-style burst attacker.

Main attack: Bite damage 25.

FireDragon hero sprite

Join name FireDragon

FireDragon

Max HP: 100

Continuous flame-breath pressure instead of single-shot projectiles.

Main attack: 1 damage per flame particle hit (continuous damage stream).

YouTube showcase

All channel uploads in one arena board

15 clips in rotation